Movement + Collisions
Currently implementing isometric movement via keyboard and mouse into the game. The player can also sprint! It's also good to note here that full controller support will be available as well.
Collisions are a bit jonky at the moment, but they work nonetheless! Depth sorting has also been implemented.
The next steps for now are to integrate lighting and also start working on how interior rooms for buildings will work. The logical room data may be pushed outside of the map or they'll be placed alongside the buildings they're associated with.